
You likely won’t get that from this game though. And when it starts to feel more like work than play, that’s a problem. With Tinytopia though, it feels a bit more streamlined than usual, something that I really enjoyed since I tend to get lost in the details of these games at times.

Tinytopia throws disasters at you too, including some fantastical ones.īottom line if you have played a game like this before, you know what to expect. You’ll have to keep your citizens happy, working, and with access to shopping, power, police, and fire stations. That said though, this is a city-builder with many of the things that that genre dictates. It’s got the aesthetic of a non-violent Toy Soldiers, if that makes sense. The cities that you’ll work on are all built on a foundation of stuff like wooden floors, tabletops, and even teeter-totters (kinda). Yep, hinge-joints all, your city-adviser pops up to walk you through the basics of your town, and delivers hints here and there.īut that’s just the tip of the iceberg in terms of exploiting its premise. You’ll see that right off the bat, when Tinytopia introduces you to your adviser, who’s an action figure. And the look of it, while cute, adds a terrifically fun flavor. There’s actually a ton happening in it to keep you busy. Yes, Tinytopia is all about toy cities, but don’t get the idea that it’s an overly simple game. Not to mention, it’s also relaxing as all get out. While there might not be all the minutia and micro-management as some other titles in the genre too, it’s a ton of fun. But it’s a lot more than that, which is mainly due to the incredibly fun idea behind Tinytopia.

Cities that weren’t quite on the scale of a mega-city.Īnd in that regard, I was somewhat correct. At first glance, I thought it was a city-builder that focused on smaller burghs, like towns etc. I must admit, I had the wrong idea of what Tinytopia actually was. Mastiff’s latest builds a tiny little ‘topia, with toy-sensibilities, and if you’re looking for some stress-free fun, this is it.
